Digital Humanities

  • Digital humanities projects are collaborative research, teaching, and publishing which involve shared knowledge by using computers.
  • Digital humanities projects mostly involve communication/graphic/visual designers who are concerned with the symbolic representation of language. In a world with fluid contours, humanists, designers, and technologists working together can move beyond considering what can be done with the tools at hand to ask: what can we imagine doing that mean not yet to be possible?
  • For digital humanists, design is a creative practice harnessing culture, social, economic, and technological constraints in order to bring system and objects into the world.
  • As digital humanities both shapes and interprets this imaginary, its engagement with design as a method of thinking through practice is indispensable.
  • Digital humanists have much to learn from communication and media design about how to juxtapose and integrate words and images, create hierarchies of reading, forge pathways of understanding, deploy grids and templates to best effect, and develop.
  • Not every digital humanist will become a designer,but every good digital humanist has to be able to "read" and appreciate that which design has to offer, to build the shared vocabulary and mutual that can lead to fruitful collaborations.